Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 2016
DOI: 10.1145/2858036.2858314
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FlexCase

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Cited by 27 publications
(4 citation statements)
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“…Even though the screen itself is not bendable, FlexCase provides several examples of how these bending gestures could be used as inputs (eg. map navigation, gaming, ...) [15]. Similar to [1], Girouard et al investigated one-handed bend gestures and emit recommendations on which gestures to prefer and use [3].…”
Section: Related Workmentioning
confidence: 99%
“…Even though the screen itself is not bendable, FlexCase provides several examples of how these bending gestures could be used as inputs (eg. map navigation, gaming, ...) [15]. Similar to [1], Girouard et al investigated one-handed bend gestures and emit recommendations on which gestures to prefer and use [3].…”
Section: Related Workmentioning
confidence: 99%
“…Many researchers have explored the design of flexible input although these studies did not use human skin as inspiration. For instance, some studies proposed to sense bending deformations in flexible interactive devices [79,53,70,89]. In those cases, the materials used are still rigid and do not allow for complex gestures such as stretching or pressure.…”
Section: Flexible Sensorsmentioning
confidence: 99%
“…In research reports focusing on gaze-controlled interactive reading (Biedert et al 2010;Sharmin et al 2013;Menges et al 2017), features like controlling page turns, scrolling etc., have been demonstrated to have a supportive role in readers. These approaches demonstrate the potential for leveraging gaze-based interactions to optimise reading interfaces and promote a more immersive and uninterrupted reading experience (Ngyuen et al 2015;Rendl et al 2016). Rosenberg ( 2005) presented a gaze-responsive interface to facilitate the user's return to where the reading was interrupted.…”
Section: Introductionmentioning
confidence: 99%