Abstract:In this paper, we present three freehand interaction techniques for 3D content manipulation, the FingerShake, for object translation, the FingerRotate, for object rotation and the FingerSwing for object scale. These three techniques refer to a more generic concept which we call FingerOscillation. The main contribution is to interact with the machine by using finger oscillation movements. We introduce the design and the implementation of these techniques.
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