Proceedings of the Fifth International Symposium of Chinese CHI 2017
DOI: 10.1145/3080631.3080638
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Facilitating Meaningful Experience with Ambient Media

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Cited by 6 publications
(6 citation statements)
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“…In the authors' prior studies, ambient media has been defined as a novel media form that integrates digital technologies into existing objects and environments in a public space for engaging people in embodied interaction. Three main properties have been identified; the physical environment in a public space (spatiality) can be transformed into an interactive media form that engages people in embodied interaction (engagement) and elicits unexpected responses (unexpectedness) [29,33]. Research into HCI regards ambient media as a combination of physical space and digital technology, which offers people with possibilities for natural interaction [34,35].…”
Section: Experience With Ambient Mediamentioning
confidence: 99%
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“…In the authors' prior studies, ambient media has been defined as a novel media form that integrates digital technologies into existing objects and environments in a public space for engaging people in embodied interaction. Three main properties have been identified; the physical environment in a public space (spatiality) can be transformed into an interactive media form that engages people in embodied interaction (engagement) and elicits unexpected responses (unexpectedness) [29,33]. Research into HCI regards ambient media as a combination of physical space and digital technology, which offers people with possibilities for natural interaction [34,35].…”
Section: Experience With Ambient Mediamentioning
confidence: 99%
“…Previous empirical research [33,53] investigated embodied experience with ambient media through conducting experiments on a prototype. The main questions were: What major factors of audience experience can be identified?…”
Section: Empirical Study On the Piano Staircasementioning
confidence: 99%
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“…Empirical studies partly prove that the meaning expression of product is also structured by embodied schemas, and user experience with products is highly related to bodily experience [26]. Building upon embodied interaction, the previous studies have explored the relationship between bodily engagement with ambient media and four experiential qualities [24,25].…”
Section: Research Backgroundmentioning
confidence: 99%
“…The audience may experience unexpected feedbacks (Unexpectedness) when being engaged in interactions with ambient media (Engagement). Audience experience is an active process of engagement where the perceptual, emotional, kinesthetic, and cognitive responses are derived from interactions [6,7,25].…”
Section: Research Backgroundmentioning
confidence: 99%