“…More work is needed to further explore the political economy of virtual worlds. Their powerful generality affords the possibility of modeling any domain, extending their reach to countless human activities: religion (Bainbridge 2013, Geraci 2014, education (Squire 2005, Ang & Zaphiris 2008, Lin 2008, Simkins & Steinkuehler 2008, Barab et al 2012, entertainment (Duncan 2009, Bardzell et al 2012, Paul 2012, science (Djorgovski et al 2009), social movements (Blodgett & Tapia 2010, McKenna et al 2011, and many more.…”