“…Perceived game realism. An adapted perceived realism scale for historical games byVandewalle et al (2022) was used (which adapted the scale byRibbens et al, 2016). The scale consisted of five dimensions: social realism (3 items, M = 5.23, SD = 1.06, ω = .759), character involvement (4 items, M = 5.24, SD = 1.11, ω = .882), perceptual pervasiveness (3 items, M = 5.51, SD = 1.07, ω = .757), freedom of choice (5 items, M =4.96, SD = 1.23, ω = .867), and simulational realism (5 items, M = 4.40, SD = 1.60, ω = .925).Sense of place.…”