2017
DOI: 10.30537/sjcms.v1i2.43
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Enhancing Cognitive Theory of Multimedia Leaning through 3D Animation

Abstract: Cognitive theory of Multimedia learning has been a widely used principle in education. However, with current technological advancements and usage, the teaching and learning trend of children have also changed with more dependability towards technology. This research work explores and implement the use of 3D Animation as a tool for multimedia learning based on cognitive theory. This news dimension in cognitive learning will foster the latest multimedia tools and application driven through 3D Animation, Virtual … Show more

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Cited by 15 publications
(14 citation statements)
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References 20 publications
(22 reference statements)
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“…e 2D image here is not only one perspective, but is constructed from multiple perspectives. e more perspectives, the more dynamic the construction is, the more real the image is [7]. Secondly, adjust the size of each image against the real object, construct the motion trajectory by observing the movement of things, and then convert it into the corresponding design parameters; finally, the environment where the construction target is located is also converted into specific elements, such as luminosity, but there are still many problems that need to be solved urgently [8].…”
Section: Introductionmentioning
confidence: 99%
“…e 2D image here is not only one perspective, but is constructed from multiple perspectives. e more perspectives, the more dynamic the construction is, the more real the image is [7]. Secondly, adjust the size of each image against the real object, construct the motion trajectory by observing the movement of things, and then convert it into the corresponding design parameters; finally, the environment where the construction target is located is also converted into specific elements, such as luminosity, but there are still many problems that need to be solved urgently [8].…”
Section: Introductionmentioning
confidence: 99%
“…Salah satu sub-variabel literasi digital adalah kondisi akses internet dan penggunaan media sosial (Park, 2019). Sementara literasi digital adalah kemampuan seseorang untuk membaca dan menafsirkan data di dunia digital (Bucchi & Saracino, 2016;Zhao et al, 2018), tingkat keterampilan yang lebih tinggi dalam mengoperasikan perangkat lunak dan perangkat keras komputer berpengaruh positif terhadap output pembelajaran yang tinggi (Bhatti et al, 2017). Ada kebutuhan mendesak untuk meningkatkan literasi digital sejak usia dini untuk meminimalkan risiko bahaya online (Unger & Meiran, 2020), untuk membekali anakanak yang merupakan pemilih dan konsumen masa depan dengan keterampilan dan pemahaman yang mereka butuhkan untuk menjalankan peran tersebut, dan untuk memaksimalkan penggunaan internet yang bermakna (Lin et al, 2017).…”
Section: Pendahuluanunclassified
“…Animasi adalah proses membawa atau membuat objek v irtual ke dalam keh idupan nyata, untuk melaku kan hal tersebut, seorang animator memerlukan ku mpulan kontrol dan manipulator, yang akan memungkin kan untuk mengontrol setiap bagian karakter dan animasi [16]. Animasi berasal dari bahasa inggris yaitu animate yang artinya menghidupkan, memberi jiwa dan mengerakan benda mati.…”
Section: Animasiunclassified