2011
DOI: 10.1007/978-3-642-21708-1_14
|View full text |Cite
|
Sign up to set email alerts
|

End-User Composition Interfaces for Smart Environments: A Preliminary Study of Usability Factors

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
21
0

Year Published

2014
2014
2022
2022

Publication Types

Select...
5
3

Relationship

0
8

Authors

Journals

citations
Cited by 29 publications
(21 citation statements)
references
References 2 publications
0
21
0
Order By: Relevance
“…As a result, the idea of giving an end user tools to program their environment, long discussed in the academic literature [2,3,5,10,13,18], is now becoming possible for a larger population. This programming often takes the form "if trigger, then action," which we term trigger-action programming.…”
Section: Introductionmentioning
confidence: 98%
“…As a result, the idea of giving an end user tools to program their environment, long discussed in the academic literature [2,3,5,10,13,18], is now becoming possible for a larger population. This programming often takes the form "if trigger, then action," which we term trigger-action programming.…”
Section: Introductionmentioning
confidence: 98%
“…Dahl and Svendsen carried out a preliminary comparison among three composition paradigms (filtered lists, wiring composition and jigsaw puzzle composition) for rule creation [9]. From it, filtered lists, where condition-action compositions are obtained by selecting conditions and actions from respective lists, resulted to be the most intuitive for readability; whilst, jigsaw puzzle composition was considered by participants the most playful and engaging type of interaction.…”
Section: Related Workmentioning
confidence: 99%
“…The user is thus guided in setting up the "if" and "then" parts of a rule, by choosing them among lists (filtered-list metaphor), virtual puzzle pieces (jigsaw composition) or components to be put in a network (wired composition) [9]. This paper proposes a new interaction metaphor for rule creation aimed at supporting users to perform trigger-action programming in an "unwitting" manner, that is at helping them create antecedent and consequent parts of the rules, without requiring them to think in terms of "if-then" constructs like computer scientists naturally do.…”
Section: Introductionmentioning
confidence: 99%
“…For this reason, the idea of providing the users with a tool to express their needs, requirements and preferences has been discussed in several recent research works that deal with the improvement of buildings energy efficiency (e.g., [7][8] [9][10][11] [12]). However, energy efficiency is not the only factor in which users can be interested in: for instance, it could be possible to attract their attention (and thus their collaboration) by providing them with better services or by increasing their living and working comfort.…”
Section: Policy Managmentmentioning
confidence: 99%