Embedded Computing : Partitioning the Software between Clients and Servers
Abstract:The energy efficiency of mobile applications has been a highly tackled research problem within the last years. Many research groups have focused on optimizing the hardware of mobile devices, as well as their middleware and applications, increasing both the devices' uptime and their users' satisfaction. However, only scare work has analyzed to partition the application between client and server. In this paper, we focus on social games which are played by several players connected to a server via their mobile de… Show more
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