2015
DOI: 10.1007/s11277-015-3059-x
|View full text |Cite
|
Sign up to set email alerts
|

Dynamically Selective Performance Optimization Method for Mobile 3D Graphics Application with N-Screen Service

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2019
2019
2022
2022

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 10 publications
0
1
0
Order By: Relevance
“…Piao et al described performance optimization methods for mobile graphics applications from two dimensions: graphics processing unit (GPU) performance and image quality. He provided an adaptive level of detail (LOD) configuration method for graphics applications through the OpenGL ES API level [4].…”
Section: Related Workmentioning
confidence: 99%
“…Piao et al described performance optimization methods for mobile graphics applications from two dimensions: graphics processing unit (GPU) performance and image quality. He provided an adaptive level of detail (LOD) configuration method for graphics applications through the OpenGL ES API level [4].…”
Section: Related Workmentioning
confidence: 99%