2013
DOI: 10.1177/0278364913481250
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Dynamic walking and whole-body motion planning for humanoid robots: an integrated approach

Abstract: This paper presents a general method for planning collision-free wholebody walking motions for humanoid robots. First, we present a randomized algorithm for constrained motion planning, that is used to generate collision-free statically balanced paths solving manipulation tasks. Then, we show that dynamic walking makes humanoid robots small-space controllable. Such a property allows to easily transform collision-free statically balanced paths into collision-free dynamically balanced trajectories. It leads to a… Show more

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Cited by 74 publications
(56 citation statements)
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“…Similar constraint sets have been employed to control whole-body humanoid motions previously [59,19]. Dalibard et al [19] separately solve the kinematic planning problem using full body model and a point mass dynamic model.…”
Section: Dynamic Motion Planningmentioning
confidence: 99%
See 1 more Smart Citation
“…Similar constraint sets have been employed to control whole-body humanoid motions previously [59,19]. Dalibard et al [19] separately solve the kinematic planning problem using full body model and a point mass dynamic model.…”
Section: Dynamic Motion Planningmentioning
confidence: 99%
“…Similar constraint sets have been employed to control whole-body humanoid motions previously [59,19]. Dalibard et al [19] separately solve the kinematic planning problem using full body model and a point mass dynamic model. Our approach combines these two problems together with a more descriptive dynamic model, and is able to generate motions that cannot be handled by this kind of two-stage planner (such as the running and jumping examples in Section 6.4).…”
Section: Dynamic Motion Planningmentioning
confidence: 99%
“…Indeed, from a safety point of view balanced states are preferable as they are controllable [7], i.e. the system is able to handle disturbances as a path exists allowing to recover the desired state.…”
Section: The Balance Problemmentioning
confidence: 99%
“…[4] Geometric paths can be planned by approximating a dynamic trajectory [4]. However, the drawback of this method is that "some feasible dynamic motions are inherently impossible to compute with this approach."…”
Section: Related Workmentioning
confidence: 99%
“…However, the drawback of this method is that "some feasible dynamic motions are inherently impossible to compute with this approach." [4] Though there are planners that will compute dynamically stable motion trajectories offline [5], [6], these planners require an accurate robot model and change the desired motion in terms of the timings and the trajectory. Changing the timings of the desired motion causes the motion to be no longer synchronized to the task and changing the motion trajectory changes the meaning expressed.…”
Section: Related Workmentioning
confidence: 99%