Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology 2012
DOI: 10.1145/2380116.2380139
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Digits

Abstract: Figure 1: A) Digits is a wrist-worn sensor for freehand 3D interactions on the move. By instrumenting only the wrist, the user's entire hand is left to interact freely without wearing a data glove. B and C) Digits recovers the full 3D pose of a user's hand. D) Spatial interactions using a mobile phone and Digits. ABSTRACTDigits is a wrist-worn sensor that recovers the full 3D pose of the user's hand. This enables a variety of freehand interactions on the move. The system targets mobile settings, and is specifi… Show more

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Cited by 357 publications
(32 citation statements)
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“…However, they require that the user wears potentially cumbersome and uncomfortable gloves. Alternative technologies that could allow qualities of hand and finger movement to be tracked to enrich touch input without the need to wear a glove include arm-mounted piezoelectric sensors [14] and wrist-mounted cameras [27]. Benko et al [3] used EMG to sense users' hand movements and demonstrate a range of enhanced touch interactions, which included pressure detection, contact finger identification and off-surface pinch, throw and flick gestures.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…However, they require that the user wears potentially cumbersome and uncomfortable gloves. Alternative technologies that could allow qualities of hand and finger movement to be tracked to enrich touch input without the need to wear a glove include arm-mounted piezoelectric sensors [14] and wrist-mounted cameras [27]. Benko et al [3] used EMG to sense users' hand movements and demonstrate a range of enhanced touch interactions, which included pressure detection, contact finger identification and off-surface pinch, throw and flick gestures.…”
Section: Related Workmentioning
confidence: 99%
“…While some of the technologies discussed are aimed at making performance of common discrete commands quicker or more natural [5,6,11,13,14,19,21,24,29], others demonstrate a potential to support more expressive interactions [22,35]. However, the majority of these approaches rely on bespoke or impractical hardware configurations [3,10,27,32,44] and many only extend the expressiveness of touch interaction with a single or small number of new capabilities [12,17,20,26,38,42,46,47]. Moreover, none of them introduce a conceptual model for expressive touch interactions that can guide other researchers interested in this field of research and stimulate new ideas for how such technologies can be used.…”
Section: Related Workmentioning
confidence: 99%
“…This could be a worn color glove [40] or markers put on objects. Instead of a glove, Digits has users wear a device on the wrist that is able to track hand gestures [25]. Devices incorporating magnetometers, can track fingers wearing magnetic rings [15] or users holding magnets or objects containing magnets [24].…”
Section: Instrumentationmentioning
confidence: 99%
“…The visual recording devices are usually installed at a fixed location and the gesture recognition is restricted in confined space. Wearable devices used for visual recognition include glasses camera [13] and wrist-worn device with infrared spectral camera (IR) [14]. …”
Section: Introductionmentioning
confidence: 99%