2019 IEEE Canadian Conference of Electrical and Computer Engineering (CCECE) 2019
DOI: 10.1109/ccece.2019.8861868
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Comparison of 3D 360-Degree Video Compression Performance Using Different Projections

Abstract: 3D and multi-view 360-degree videos offer 3D immersive visual experience of the real world on head-mounted displays (HMDs). They are used in extended reality applications (including virtual reality, augmented reality and mixed reality) such as gaming, entertainment, education and medicine. However, these applications require a very high rate of compression and a great deal of computational resources. Compression efficiency and coding complexity are highly influenced by 360 projections used to map spherical fra… Show more

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Cited by 12 publications
(5 citation statements)
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“…The compression efficiency of the 360 • images differs based on the used projection [Jam19,Yu15]. Some studies considered compression approaches by just reprojecting the images and discovered that compression performance is content dependent.…”
Section: Related Workmentioning
confidence: 99%
“…The compression efficiency of the 360 • images differs based on the used projection [Jam19,Yu15]. Some studies considered compression approaches by just reprojecting the images and discovered that compression performance is content dependent.…”
Section: Related Workmentioning
confidence: 99%
“…Jamali et al [13] compared the execution of contrasting projections in 3D and multi-view bit rate which utilises disparity estimation that comes out dull when evaluated with simulcast coding as more time spent for inter-view prediction however it gives maximum compression but later stands comfortable not only in quality and coding efficiency but also in Complexity. Kim et.…”
Section: Related Workmentioning
confidence: 99%
“…Each camera records the corresponding part of a 360 panorama, which are then mapped into one image. Afterwards, The image is projected into one of the commonly used types of projections, such as equirectangular projection, cubic projection or other [14]. The advantages and disadvantages of different projection types and the mechanisms for efficient streaming of the projected data have been a matter of several scientific works [15,16].…”
Section: Theoretical Background 21 Omnidirectional Video Streamingmentioning
confidence: 99%