“…Furthermore, compared to traditional methods, there are other significant characteristics of VR that could be leveraged for supporting education including the following (Laister, 2002;Bouras, et al 2008;Redfern et al, 2002;Seely et al 2008): High levels of interactivity that VR allows: Since most people learn faster by "doing", the VR system provides significantly higher levels of interactivity than other computerbased systems. Similarly, since the interfaces are intuitive and easy to use, the degree of interactivity could be very beneficial.…”