2017 IEEE Symposium on 3D User Interfaces (3DUI) 2017
DOI: 10.1109/3dui.2017.7893334
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Classic3D and Single3D: Two unimanual techniques for constrained 3D manipulations on tablet PCs

Abstract: Figure 1: (Left) Axis constraints manipulation gestures for Classic3D and Single3D. (Right) Finger identification prototype.

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Cited by 5 publications
(1 citation statement)
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“…Physics‐driven direct interaction contributes a lot to both VTMR systems and VTVR systems. Different from those gesture‐based or cursor‐based interaction methods, the direct interaction seems to be more natural. For example, Hilliges et al proposed the HoloDesk, which was an interactive system combining an optical see‐through display and Kinect camera to create the illusion that users were directly interacting with 3D graphics, and Ozacar et al explored a mid‐air direct multifinger interaction technique to efficiently perform fundamental object manipulations for single user.…”
Section: Related Workmentioning
confidence: 99%
“…Physics‐driven direct interaction contributes a lot to both VTMR systems and VTVR systems. Different from those gesture‐based or cursor‐based interaction methods, the direct interaction seems to be more natural. For example, Hilliges et al proposed the HoloDesk, which was an interactive system combining an optical see‐through display and Kinect camera to create the illusion that users were directly interacting with 3D graphics, and Ozacar et al explored a mid‐air direct multifinger interaction technique to efficiently perform fundamental object manipulations for single user.…”
Section: Related Workmentioning
confidence: 99%