“…the number of ideas generated during the limited time of the experiment. The discomfort felt by users in VR varies according to the characteristics of the hardware (Freiwald, Katzakis & Steinicke, 2018), the software (Jung, Cho, Choi & Choi, 2017;Porcino, Trevisan & Clua, 2019), the type of task (Park, Choi, Kim & Kim, 2005), but also the individual (Risi & Palmisano, 2019). It is therefore important in the design of ideation tools to follow good practices to design technologies that will minimize cybersickness (Porcino et al, 2017;Choroś & Nippe, 2019) and thus maximize the number of ideas generated by users.…”