2016
DOI: 10.12681/icodl.699
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Blending Distance Learning Platforms and 3D Virtual Learning Environments

Abstract: The paper at hand seeks to investigate whether virtual reality and distance learning tools can be combined in order to effectively support the learning process. This research deviates from related research works which study whether the distance learning tools and / or three-dimensional virtual learning environments can support existing learning communities and complement the traditional lesson in the classroom. Contrary to those studies, this one focuses on open learning communities whose members have the oppo… Show more

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Cited by 3 publications
(3 citation statements)
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“…Some studies investigate the use of virtual worlds in distance learning scenarios (Kostarikas, Varlamis, & Giannakoulopoulos, 2011;Shailey & Tingle, 2008), aiming to identify an evaluation method to measure students' learning experiences, while others cover the skills students acquire when they start using virtual worlds (Childs, 2010). Another group of studies focuses on the elements that affect the virtual worlds' interactivity (Chafer & Childs, 2008;Childs, 2010).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Some studies investigate the use of virtual worlds in distance learning scenarios (Kostarikas, Varlamis, & Giannakoulopoulos, 2011;Shailey & Tingle, 2008), aiming to identify an evaluation method to measure students' learning experiences, while others cover the skills students acquire when they start using virtual worlds (Childs, 2010). Another group of studies focuses on the elements that affect the virtual worlds' interactivity (Chafer & Childs, 2008;Childs, 2010).…”
Section: Literature Reviewmentioning
confidence: 99%
“…A comparative analysis on the responses given to the same statements of each part of the questionnaire follows. This comparison is considered much needed, since student-to-student interactions and student-to-world interactions greatly affect students' engagement, as already noted 4 Education Research International [5,24,[30][31][32]. Moreover, given that this case study ran as a preliminary research aiming to map students' in-world interactions and their effects, this comparison seemed to be even more necessary for the formation of the first substantial outcomes that would work as cornerstone for the future development of the study.…”
Section: Resultsmentioning
confidence: 99%
“…Several recent virtual world studies in the field of education have reported on the ways in which teaching and learning in a virtual world facilitates collaborative learning and promotes the emergence of learning communities in classrooms from the social constructivist standpoint. These studies have revealed role reversals in these learning communities, allowing students to take on the roles of teachers or experts while teachers become learners with their students and broaden their perspectives on learning and teaching (Boniello et al, 2019;Bronack et al, 2008;Chanprasitchai, 2016;Kostarikas, 2016). Some of these studies have also indicated that learning communities created by the adoption of virtual world enforce students' reflective learning processes and encourage students' learning motivation and engagement (Boulos, 2007).…”
Section: Virtually Authentic: Graduate Students' Perspective Changes mentioning
confidence: 99%