1996
DOI: 10.1006/game.1996.0008
|View full text |Cite
|
Sign up to set email alerts
|

Axiomatizations of the Conjunctive Permission Value for Games with Permission Structures

Abstract: A situation in which players can generate certain pay-offs by cooperating can be described by a coopemtive gnme with transferable utililies. In this paper we assume that the players who are participating in such a game, are part of some permission structure. This means that there are players who need permission from one or more other players before they can act or cooperate with other players to generate some pay-ofí. It is clear that such a permission structure limits the possibilities of cooperation. We deri… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
48
0

Year Published

2000
2000
2023
2023

Publication Types

Select...
4
4

Relationship

4
4

Authors

Journals

citations
Cited by 114 publications
(53 citation statements)
references
References 4 publications
0
48
0
Order By: Relevance
“…Since a large body of literature deals with axiomatizations of the Shapley value, one possible purpose is to develop new axiomatizations of the ϕ E value and to compare them. In addition, the effects of excluding coalitions could be analyzed in the framework of other structures of cooperative game theory like partitions [16,17], levels [18,19], networks [3,20] or hierarchies [21][22][23]. Another theoretical development could be a modified version of the ϕ E value that is based on other value-like solution concepts of cooperative game theory [24].…”
Section: Discussionmentioning
confidence: 99%
“…Since a large body of literature deals with axiomatizations of the Shapley value, one possible purpose is to develop new axiomatizations of the ϕ E value and to compare them. In addition, the effects of excluding coalitions could be analyzed in the framework of other structures of cooperative game theory like partitions [16,17], levels [18,19], networks [3,20] or hierarchies [21][22][23]. Another theoretical development could be a modified version of the ϕ E value that is based on other value-like solution concepts of cooperative game theory [24].…”
Section: Discussionmentioning
confidence: 99%
“…The relation between asset ownership and relational contracts is studied in Baker et al (2002). In van den Brink and Gilles (2003) also hierarchical organizations are considered but they look at 'what game is played' within a hierarchy where superiors have the power to veto their subordinates.…”
Section: Discussionmentioning
confidence: 99%
“…The permission value for games with a permission structure is studied by Gilles et al (1992), van den Brink and Gilles (1996) and van den Brink (1997) as an adaptation of the well-known and often applied Shapley value (Shapley 1953) for cooperative games. A full characterization of the permission pay-system can be found in van den Brink (2007).…”
Section: The Pay-systemmentioning
confidence: 99%
“…Alternatively, in the conjunctive approach as developed in Gilles et al (1992), van den Brink and Gilles (1996) and van den Brink (1999), it is assumed that each player needs permission from all its predecessors before it is allowed to cooperate. This means that a coalition E is feasible if and only if for every player in the coalition it holds that all its predecessors belong to the coalition.…”
Section: Preliminaries: Games With a Permission Structurementioning
confidence: 99%
“…In the disjunctive approach as considered in Gilles and Owen (1999) and van den Brink (1997) it is assumed that every player needs permission from at least one of its predecessors before it is allowed to cooperate with other players. Alternatively, in the conjunctive approach as developed in Gilles et al (1992) and van den Brink and Gilles (1996), it is assumed that every player needs permission from all its predecessors before it is allowed to cooperate.…”
mentioning
confidence: 99%