“…Face morphing has been widely used for more than a decade, especially in the video animation industry [2], but the attack potential against FRSs has been noted recently [48]. Morphs can be generated using various techniques, from simple image warping to recent generative adversarial networks (GANs) [27], [33], [34], [66], [68], [86], [128], [130], [131]. The most widely used morph generation methods are based on the landmark-based technique [11], [51], [92], [104], where morphing is carried out by combining the images with respect to corresponding landmarks.…”