2016
DOI: 10.1007/s00247-016-3692-x
|View full text |Cite
|
Sign up to set email alerts
|

Assessing the learning potential of an interactive digital game versus an interactive-style didactic lecture: the continued importance of didactic teaching in medical student education

Abstract: Background Games with educational intent offer a possible advantage of being more interactive and increasing learner satisfaction.Objective We conducted a two-armed experiment to evaluate student satisfaction and content mastery for an introductory pediatric radiology topic, taught by either an interactive digital game or with a traditional didactic lecture. Materials and methods Medical students participating in a fourth-year radiology elective were invited to participate. Student cohorts were alternatively g… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
12
0
1

Year Published

2017
2017
2024
2024

Publication Types

Select...
8
1

Relationship

0
9

Authors

Journals

citations
Cited by 22 publications
(15 citation statements)
references
References 31 publications
0
12
0
1
Order By: Relevance
“…Our search identified 5044 articles, of which 38 met the inclusion criteria on the basis of full-text screening. Uncertainty about inclusion or exclusion of 20 other articles (Bigdeli and Kaufman 2017;Boysen et al 2016;Campbell 1967;Courtier et al 2016;Creutzfel dt et al 2013;Dankbaar et al 2016Dankbaar et al , 2017Hudon et al 2016;Inangil 2017;Kaylor 2016;Leach et al 2016;Lim and Seet 2008;Mishori et al 2017;Montrezor 2016;Patton et al 2016;Richey Smith et al 2016;Sabri et al 2010) were resolved by consensus discussion among all members of the research team, which yielded three additional studies. Of the 17 studies excluded in this step, one was excluded because no consensus could be reached (Mullen 2018), the others did not meet the inclusion criteria.…”
Section: Resultsmentioning
confidence: 99%
“…Our search identified 5044 articles, of which 38 met the inclusion criteria on the basis of full-text screening. Uncertainty about inclusion or exclusion of 20 other articles (Bigdeli and Kaufman 2017;Boysen et al 2016;Campbell 1967;Courtier et al 2016;Creutzfel dt et al 2013;Dankbaar et al 2016Dankbaar et al , 2017Hudon et al 2016;Inangil 2017;Kaylor 2016;Leach et al 2016;Lim and Seet 2008;Mishori et al 2017;Montrezor 2016;Patton et al 2016;Richey Smith et al 2016;Sabri et al 2010) were resolved by consensus discussion among all members of the research team, which yielded three additional studies. Of the 17 studies excluded in this step, one was excluded because no consensus could be reached (Mullen 2018), the others did not meet the inclusion criteria.…”
Section: Resultsmentioning
confidence: 99%
“…We identified the role given to end users in the development process of 17/21 SGs (81%) [21][22][23][24][25][26][27][28][29][30][31][32][33][34][35][36][37]. Table 2 reports the end users' roles in SG development and the methods used to elicit their input.…”
Section: How Were End Users Involved During the Development Of Sgs?mentioning
confidence: 99%
“…Lectures are still an important part of today’s medical education in many medical schools [1]. Over the last years the lecture series in pediatrics at the Center for Pediatrics, Medical Center, University of Freiburg, Germany (Zentrum für Kinder- und Jugendmedizin, ZKJ) was evaluated poorly in the end of term students’ online evaluation and the exam difficulty was rated as high.…”
Section: Introductionmentioning
confidence: 99%