2013
DOI: 10.1002/meet.14505001135
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Applying the stratified model of relevance interactions to music information retrieval

Abstract: While research on the notion of relevance has a long and rich history in information retrieval for textual documents, formal considerations of relevance concepts in Music Information Retrieval (MIR) remain scarce. We discuss the application of Saracevic's stratified model of relevance interactions to the music information domain. This model offers a tool for deliberation on the development of useroriented MIR systems, and a framework for the aggregation of findings on the music information needs and behaviours… Show more

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Cited by 3 publications
(3 citation statements)
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“…Twenty participants listened to randomized playlists of Weigl's (2016) dataset of 17 second excerpts from Rock/Pop/Electronic Dance Music (EDM) genres. These 24 stimuli fall equally into three categories of high, medium, and low beat salience.…”
Section: Methodsmentioning
confidence: 99%
“…Twenty participants listened to randomized playlists of Weigl's (2016) dataset of 17 second excerpts from Rock/Pop/Electronic Dance Music (EDM) genres. These 24 stimuli fall equally into three categories of high, medium, and low beat salience.…”
Section: Methodsmentioning
confidence: 99%
“…In the field of music information retrieval (MIR), research on music streaming services includes studies on improving recommendation algorithms [9][10][11], understanding user behavior and patterns of use [12][13][14][15][16], and studying user experiences and interfaces [17][18][19][20][21]. These studies aimed to enhance overall user satisfaction and engagement with music streaming services by providing personalized recommendations, improving the user interface, and identify-ing the factors that influenced user behaviors and preferences.…”
Section: Related Workmentioning
confidence: 99%
“…Figure1: Means of groove ratings for each ofWeigl's (2016) beat salience categories Each participant's groove responses were averaged to create their Groove Perception (GP) score. The GP score indicates the participant's propensity to want to move with the music.…”
mentioning
confidence: 99%