Application of graphic image processing technology in 2D game interface design
Yong Liang
Abstract:This paper uses big data information processing techniques for the underlying algorithm of interface interaction, calculates the number of game interface data points, and satisfies the hierarchical feature distribution of interface interaction. Using cross-compilation for information clustering, identifying fuzzy clustering central function feature classification, describing the underlying data statistical independent variables, and extracting graphical local feature information. Balancing constraint encoding … Show more
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