2000
DOI: 10.1109/42.832960
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An ultra-fast user-steered image segmentation paradigm: live wire on the fly

Abstract: Abstract-We have been developing general user steered image segmentation strategies for routine use in applications involving a large number of data sets. In the past, we have presented three segmentation paradigms: live wire, live lane, and a three-dimensional (3-D) extension of the live-wire method. In this paper, we introduce an ultra-fast live-wire method, referred to as live wire on the fly, for further reducing user's time compared to the basic live-wire method. In live wire, 3-D/four-dimensional (4-D) o… Show more

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Cited by 248 publications
(188 citation statements)
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“…By taking the absolute values of the inner products, the algorithm ignores the actual directions of the eigenvectors and considers only their orientations. Optimal paths based on this cost function are computed by a version of Dijkstra's shortest-path algorithm (30) based on a discretization of the cost values and the use of a circular priority queue (19,20,22). The placing of starting points is facilitated by applying "local snapping," which implies that the cursor is always moved to the locally lowest cost point in a small window, of size w ϫ w pixels, around the actual cursor position.…”
Section: Literature Citedmentioning
confidence: 99%
“…By taking the absolute values of the inner products, the algorithm ignores the actual directions of the eigenvectors and considers only their orientations. Optimal paths based on this cost function are computed by a version of Dijkstra's shortest-path algorithm (30) based on a discretization of the cost values and the use of a circular priority queue (19,20,22). The placing of starting points is facilitated by applying "local snapping," which implies that the cursor is always moved to the locally lowest cost point in a small window, of size w ϫ w pixels, around the actual cursor position.…”
Section: Literature Citedmentioning
confidence: 99%
“…If Trial points are ordered in a min-heap data structure, the computational complexity of the FMM is O(N log N), where N is the total number of grid points. Some authors [11,13,21] have proposed various versions of the fast marching in order to get an O(N ) complexity. These approaches are less accurate on the result or assuming some hypotheses that are not met in our method.…”
Section: Ordered Sweeping Of Grid Pointsmentioning
confidence: 99%
“…For example, our current implementation uses a heap data structure to manage the sorted queue when computing the IFT, but . To obtain a tunnel-free surface, all live-wire curves generated between the two user-defined curves are connected to their adjacent curves by triangular polygons according to [4] better performance can be achieved by using a circular queue structure instead.…”
Section: Performancementioning
confidence: 99%
“…Live-wire [1,4] is a popular semi-automatic segmentation method that has been used successfully for many 2D problems. Various ways of extending this method to segment volume images have been proposed in the literature.…”
Section: Introductionmentioning
confidence: 99%