2018
DOI: 10.1088/1748-9326/aac1c6
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Adaptive and interactive climate futures: systematic review of ‘serious games’ for engagement and decision-making

Abstract: Climate change is already having adverse impacts on ecosystems, communities and economic activities through higher temperatures, prolonged droughts, and more frequent extremes. However, a gap remains between public understanding, scientific knowledge about climate change, and changes in behaviour to effect adaptation. 'Serious games'-games used for purposes other than entertainment-are one way to reduce this adaptation deficit by enhancing opportunities for social learning and enabling positive action. Games c… Show more

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Cited by 168 publications
(201 citation statements)
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References 48 publications
(96 reference statements)
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“…This demonstrates the trade-off between the wish to address several complexities and to disseminate clear messages about the value of measures. Balancing simplification and complexity is a common challenge for climate change games, and in line with earlier studies [6,7,20,26]. This also points to the importance of not using games as a stand-alone event but as an integrated part of a longer learning process [31,36].…”
Section: Discussionsupporting
confidence: 64%
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“…This demonstrates the trade-off between the wish to address several complexities and to disseminate clear messages about the value of measures. Balancing simplification and complexity is a common challenge for climate change games, and in line with earlier studies [6,7,20,26]. This also points to the importance of not using games as a stand-alone event but as an integrated part of a longer learning process [31,36].…”
Section: Discussionsupporting
confidence: 64%
“…Misconceptions exist among many, including adolescents, with regard to the purpose and complementary roles of adaptation and mitigation [4]. The progress of the interest for education on climate change can be mirrored in the increasing number of climate-related serious games, that more recently also include games with focus on climate adaptation [5][6][7][8][9]. The potential of serious games for climate change communication, commonly defined as games that are "designed to have underlying objectives beyond after the game, i.e., the debriefing [37], where most of the learning takes place.…”
Section: Introductionmentioning
confidence: 99%
“…Games are assumed to support a deeper understanding of contemporary environmental challenges [25]. For instance, Flood et al [1] in their review of serious games on climate change, find that besides educational outcomes, often these games also lead to improved awareness. Flood et al [1] comment that, during game-play, students' work with data and descriptions/simulations of real-world policy processes helps them in their learning processes, but also allows them to have a close-to-real-world experience.…”
Section: Educational Gamesmentioning
confidence: 99%
“…For instance, Flood et al [1] in their review of serious games on climate change, find that besides educational outcomes, often these games also lead to improved awareness. Flood et al [1] comment that, during game-play, students' work with data and descriptions/simulations of real-world policy processes helps them in their learning processes, but also allows them to have a close-to-real-world experience. Chen and Martin [24] discuss the potential of role-playing as an educational tool for transformative learning.…”
Section: Educational Gamesmentioning
confidence: 99%
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