Multimodality in Mobile Computing and Mobile Devices
DOI: 10.4018/978-1-60566-978-6.ch008
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A Usability Framework for the Design and Evaluation of Multimodal Interaction

Abstract: The design and evaluation of multimodal interaction is difficult. For designers in industry, developing multimodal interaction systems is a big challenge. Although past researches have presented various methodologies, they have addressed only specific cases of multimodality and failed to generalise their methodologies to a range of applications. In this paper, we present a usability framework for the design and evaluation of multimodal interaction. First, in the early phase of multimodality design, elementary … Show more

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Cited by 6 publications
(6 citation statements)
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References 9 publications
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“…Chang and Bourguet [3] proposes a practical framework to multimodal interaction design and evaluation based on six different stages: (1) A more theoretical approach is CARE (Complementarity, Assignment, Redundancy, and Equivalence) [5]. Some less generic approaches that arguably take into account only specific cases of multimodality are [4] and [9].…”
Section: Methods For Designing Multimodal Interfacesmentioning
confidence: 99%
See 1 more Smart Citation
“…Chang and Bourguet [3] proposes a practical framework to multimodal interaction design and evaluation based on six different stages: (1) A more theoretical approach is CARE (Complementarity, Assignment, Redundancy, and Equivalence) [5]. Some less generic approaches that arguably take into account only specific cases of multimodality are [4] and [9].…”
Section: Methods For Designing Multimodal Interfacesmentioning
confidence: 99%
“…Finding appropriate modalities that can be combined together in order to execute a certain task appropriately is not trivial [10]. Moreover, since "multimodal systems tend to utilize natural channels of communication, they are widely exposed to human errors and ambiguity" [3]. On the other hand, the use of multiple integrated interaction modes can help mutually disambiguate one another [11], for example when a user points to a certain part of a screen while saying a command that would be fairly ambiguous per se.…”
Section: Introductionmentioning
confidence: 99%
“…Chang y Bourguet [11] describen la utilidad de las máquinas de estados finitos como una herramienta de modelado para el diseño multimodal, donde se puede describir y entender fácilmente la estructura de las interacciones multimodales usando los conceptos de estado y acciones que provocan cambios de estados. Para el caso de estudio se diseñó la máquina de estados que modela la interacción multimodal a partir de las siguientes acciones (Figura 5):…”
Section: A Integración Multimodalunclassified
“…Furthermore, it provides a command line interface to the Web-based GUI, which allows for the creation of stand-alone applications outside of the browser window. For the set of uni-and multimodal commands that can be used for I-SEARCH interfaces, the results of Chang [5] as well as the needs derived from the creation of multimodal search queries are used. Figure 5 depicts the internal structure of UIIFace and shows the flow of events.…”
Section: Multimodal Interaction Handling -Uiifacementioning
confidence: 99%