2012
DOI: 10.1007/s11469-012-9405-2
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A Qualitative Analysis of Online Gaming Addicts in Treatment

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Cited by 124 publications
(126 citation statements)
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References 26 publications
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“…This demonstrates that even just among four individuals, there are not necessarily common predisposing risk factors in the etiology of IGD and that IGD has to be viewed within a biopsychosocial model just like other addictive behaviors (Griffiths 2005). While the sample was self-selecting in that they were all treatment-seeking individuals, the fact that they were all male concurs with previous studies showing that female IGD appears to be rare (e.g., Kuss and Griffiths 2012a, b) and that those in treatment for IGD are also predominantly single males (e.g., Beranuy et al 2012). …”
Section: Discussionsupporting
confidence: 82%
“…This demonstrates that even just among four individuals, there are not necessarily common predisposing risk factors in the etiology of IGD and that IGD has to be viewed within a biopsychosocial model just like other addictive behaviors (Griffiths 2005). While the sample was self-selecting in that they were all treatment-seeking individuals, the fact that they were all male concurs with previous studies showing that female IGD appears to be rare (e.g., Kuss and Griffiths 2012a, b) and that those in treatment for IGD are also predominantly single males (e.g., Beranuy et al 2012). …”
Section: Discussionsupporting
confidence: 82%
“…In total, thirteen studies were identified (Beranuy, Carbonell, & Griffiths, 2010;Caplan, et al, 2009;Grüsser, Thalemann, Albrecht, & Thalemann, 2005;Hsu, Wen, & Wu, 2009;Hussain & Griffiths, 2009b;King & Delfabbro, 2009aKing, Delfabbro, & Griffiths, 2011;Lu & Wang, 2008;Ng & Wiemer-Hastings, 2005;Wan & Chiou, 2006a, 2006b. These included qualitative studies of MMORPG players (Beranuy, et al, 2010), both adolescent and adult gamers (King & Delfabbro, 2009b), and adolescent online game addicts (Wan & Chiou, 2006b).…”
Section: Motivations For Playingmentioning
confidence: 99%
“…Among these, Massively Multiplayer Online Role Playing Games (MMORPGs) have generated a serious concern about their problematic use (Beranuy, Carbonell, & Griffiths, 2012;Kuss & Griffiths, 2012;Smahel, Blinka, & Ledabyl, 2008) which has led to the inclusion of Internet Gaming Disorder in the section of conditions for further study in the Diagnostic and Statistical Manual of Mental Disorders (American Psychiatric Association, 2013; Kuss & Griffiths, 2012;Petry et al, 2014).…”
Section: Introductionmentioning
confidence: 99%