2017
DOI: 10.1121/2.0000573
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A parametric model for the synthesis of binaural room impulse responses

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Cited by 8 publications
(14 citation statements)
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“…With the goal of finding a balance between computational cost and perceived quality, several parametric reverberation models have been proposed [40][41][42][43][44][45][46][47]. Most of them aim to alleviate computational costs by rendering early reflections with a higher temporal and spatial accuracy than late reverberation, based on the concept of mixing time, i.e., the instant after which the RIR does not perceivably change across different listeners' positions or orientations within the room (see Figure 1) [48].…”
Section: Simulating Reverberation Efficientlymentioning
confidence: 99%
“…With the goal of finding a balance between computational cost and perceived quality, several parametric reverberation models have been proposed [40][41][42][43][44][45][46][47]. Most of them aim to alleviate computational costs by rendering early reflections with a higher temporal and spatial accuracy than late reverberation, based on the concept of mixing time, i.e., the instant after which the RIR does not perceivably change across different listeners' positions or orientations within the room (see Figure 1) [48].…”
Section: Simulating Reverberation Efficientlymentioning
confidence: 99%
“…Parametric methods achieve this by estimating directional parameters and synthesizing loudspeaker or headphone responses. Many variants of such methods have been introduced, such as Spatial Impulse Response Rendering (SIRR) [1] 1 , Higher Order SIRR (HO-SIRR) [2], the Spatial Decomposition Method (SDM) [3], a variant applied to first-order Ambisonics responses (ASDM) [4], a framework referred to as Reverberant Spatial Audio Object [5], and a parametric synthesis method applied in [6]. The methods may employ different microphone arrays for measurement (e.g.…”
Section: Introductionmentioning
confidence: 99%
“…For example, Gardner [30] or Takeuchi [31] suggest methods of binaural reproduction using loudspeakers. Many studies instead employ headphone reproduction [32,33,34,35,36,37]. This option is more portable and affordable for users than stationary loudspeaker arrays that might be as hard to access as opera venues.…”
Section: Methods For Binaural Sound Simulationmentioning
confidence: 99%
“…The present project opts for using headphone reproduction and uses features of some of these approaches. For example, it includes separating the specular and diffuse parts of the reverberation [32,33]. It also separates source-related data from room-related data and receiver-related data [37].…”
Section: Methods For Binaural Sound Simulationmentioning
confidence: 99%
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