2013
DOI: 10.1007/978-3-642-45046-4_30
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A Lemke-Like Algorithm for the Multiclass Network Equilibrium Problem

Abstract: Abstract. We consider a nonatomic congestion game on a connected graph, with several classes of players. Each player wants to go from its origin vertex to its destination vertex at the minimum cost and all players of a given class share the same characteristics: cost functions on each arc, and origin-destination pair. Under some mild conditions, it is known that a Nash equilibrium exists, but the computation of an equilibrium in the multiclass case is an open problem for general functions. We consider the spec… Show more

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Cited by 4 publications
(2 citation statements)
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“…For the computation of equilibria, Marcotte [31] proposed four numerical algorithms and showed local convergence results. Meunier and Pradeau [32] developed a pivoting-algorithm (similar to Lemkes algorithm) for nonatomic network congestion games with affine playerspecific cost functions. Polynomial running time was, however, not shown and seems unlikely to hold.…”
Section: Related Workmentioning
confidence: 99%
“…For the computation of equilibria, Marcotte [31] proposed four numerical algorithms and showed local convergence results. Meunier and Pradeau [32] developed a pivoting-algorithm (similar to Lemkes algorithm) for nonatomic network congestion games with affine playerspecific cost functions. Polynomial running time was, however, not shown and seems unlikely to hold.…”
Section: Related Workmentioning
confidence: 99%
“…For the computation of equilibria, Marcotte [46] proposed four numerical algorithms and showed local convergence results. Meunier and Pradeau [48] developed a pivoting-algorithm (similar to Lemkes algorithm) for nonatomic network congestion games with affine player-specific cost functions. Poly-nomial running time was, however, not shown and seems unlikely to hold.…”
Section: Related Workmentioning
confidence: 99%