2018
DOI: 10.1007/s10916-018-0891-z
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3D Models of Female Pelvis Structures Reconstructed and Represented in Combination with Anatomical and Radiological Sections

Abstract: We present a computer program designed to visualize and interact with three-dimensional models of the main anatomical structures of the female pelvis. They are reconstructed from serial sections of corpse, from the Visible Human project of the Medical Library of the United States and from serial sections of high-resolution magnetic resonance. It is possible to represent these three-dimensional structures in any spatial orientation, together with sectional images of corpse and magnetic resonance imaging, in the… Show more

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Cited by 8 publications
(5 citation statements)
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“…The delivery devices used include the use of screens in most of the studies (100/114, 87.7%) [ 8 , 9 , 14 , 35 - 47 , 49 - 51 , 53 - 56 , 58 , 59 , 61 - 69 , 71 , 73 - 79 , 81 , 83 - 86 , 88 - 91 , 93 - 95 , 97 - 104 , 106 - 117 , 119 - 129 , 131 - 138 , 140 - 144 , 146 , 147 , 151 , 156 - 159 , 161 - 166 , 168 , 170 , 171 ], headset (13/114, 11.4%) [ 48 , 57 , 70 , 80 , 82 , 87 , 92 , 95 , 96 , 105 , 118 , 145 , 153 , 155 , 167 , 172 ], and 3D projector with stereoscopic glasses (1/114, 0.9%) [ 72 ] (Figure S2 in Multimedia Appendix 3 ).…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…The delivery devices used include the use of screens in most of the studies (100/114, 87.7%) [ 8 , 9 , 14 , 35 - 47 , 49 - 51 , 53 - 56 , 58 , 59 , 61 - 69 , 71 , 73 - 79 , 81 , 83 - 86 , 88 - 91 , 93 - 95 , 97 - 104 , 106 - 117 , 119 - 129 , 131 - 138 , 140 - 144 , 146 , 147 , 151 , 156 - 159 , 161 - 166 , 168 , 170 , 171 ], headset (13/114, 11.4%) [ 48 , 57 , 70 , 80 , 82 , 87 , 92 , 95 , 96 , 105 , 118 , 145 , 153 , 155 , 167 , 172 ], and 3D projector with stereoscopic glasses (1/114, 0.9%) [ 72 ] (Figure S2 in Multimedia Appendix 3 ).…”
Section: Resultsmentioning
confidence: 99%
“…Most of the studies included modalities that were of high interactivity (79/114, 69.3%) [ 35 - 37 , 42 , 43 , 45 - 51 , 55 - 57 , 59 , 66 , 67 , 70 , 73 - 75 , 79 , 81 - 84 , 86 - 91 , 93 , 94 , 96 , 98 - 100 , 102 , 103 , 105 - 113 , 115 , 116 , 118 - 129 , 131 - 135 , 137 , 143 , 145 - 147 , 156 , 168 , 171 , 173 , 174 ], whereas 16.7% (19/114) of the studies [ 9 , 38 - 41 , 62 - 64 , 68 , 69 , 76 - 78 , 97 , 104 , 140 , 141 , 151 , 153 , 159 , 161 , 162 , 165 , 169 ] included modalities that were of moderate interactivity and 14% (16/114) of the studies included modalities that were of low interactivity [ 8 , 14 …”
Section: Resultsmentioning
confidence: 99%
“…Since the advent of the Visible Human Project [6], interactive solutions have been proposed for virtual dissection, yet still the Windows, Icons, Menus and Pointer (WIMP) paradigm prevails oecumenical for image segmentation within the 3DRAS community [10,11,12,13]. More effective approaches are sorely needed as conventional WIMP interfaces are known to hamper 3D reconstruction tasks because they rely on mouse-based input and 2D displays [14,15].…”
Section: Related Workmentioning
confidence: 99%
“…It is clear that the development of 3D tissue reconstruction methodologies is beneficial for visualizing and interpreting anatomical structures in situ (Asensio Romero et al, 2018), including complex patterns of innervation. However, our review of the literature indicates that a common workflow which can be used to generate such 3D models has yet to be comprehensively described (Sun et al, 2004).…”
Section: Introductionmentioning
confidence: 99%