2019
DOI: 10.1115/1.4045419
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3D Design Using Generative Adversarial Networks and Physics-Based Validation

Abstract: The authors present a Generative Adversarial Network (GAN) model that learns how to generate 3D models in their native format so that they can either be evaluated using complex simulation environments, or realized using methods such as additive manufacturing. Once initially trained, the GAN can create additional training data itself by generating new designs, evaluating them in a physics-based virtual environment, and adding the high performing ones to the training set. A case study involving a GAN model that … Show more

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Cited by 72 publications
(39 citation statements)
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“…The integration of all these applications, however, would necessarily require a large data set of system designs, both flexible and inflexible. This is not normally available for most design problems; however, it is something that could be developed over time if designs were made more accessible or even built artificially using techniques such as Generative Adversarial Networks (GANs) (Shu et al 2019). There are also a number of potentially interesting applications more closely related to the field of computational creativity.…”
Section: Classification and Clustering For Flexible Concept Generationmentioning
confidence: 99%
“…The integration of all these applications, however, would necessarily require a large data set of system designs, both flexible and inflexible. This is not normally available for most design problems; however, it is something that could be developed over time if designs were made more accessible or even built artificially using techniques such as Generative Adversarial Networks (GANs) (Shu et al 2019). There are also a number of potentially interesting applications more closely related to the field of computational creativity.…”
Section: Classification and Clustering For Flexible Concept Generationmentioning
confidence: 99%
“…Part of the reason is the that such datasets are are clean, well-organized, freely-available, and enormous. Nevertheless, Deep generative models have been recently adopted for design automation [66]- [68] with the goal of improving designers' performance through cocreation with AI. Specifically, GAN has shown tremendous success in a variety of generative design tasks, from topology optimization [69] to material design [70] and shape parametrization [68].…”
Section: C: Generative Design Of Form and Functionmentioning
confidence: 99%
“…Nevertheless, Deep generative models have been recently adopted for design automation [66]- [68] with the goal of improving designers' performance through cocreation with AI. Specifically, GAN has shown tremendous success in a variety of generative design tasks, from topology optimization [69] to material design [70] and shape parametrization [68]. In line with Osborn's rules for brainstorming [71], these generative models have proven effective in increasing the quantity of ideas at the designer's disposal to inspire her exploration and avoid investing too heavily in few ideas.…”
Section: C: Generative Design Of Form and Functionmentioning
confidence: 99%
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“…Advancements in Artificial intelligence (AI) methods such as Generative Neural Networks (GNNs), have resulted in the ability to generate hyper-realistic data including images, videos and text, data types that are commonly used to teach in both brick-and-mortar and virtual learning environments [10]. GNNs have resulted in remarkable breakthroughs such as the creation of artwork [11], generation of 3D engineering designs [12], and the generation of educational game levels [13]. These breakthroughs present both an opportunity and a challenge to online STEM learning.…”
Section: Introductionmentioning
confidence: 99%