2017
DOI: 10.1590/2237-6089-2016-0039
|View full text |Cite|
|
Sign up to set email alerts
|

Computerized cognitive training in children and adolescents with attention deficit/hyperactivity disorder as add-on treatment to stimulants: feasibility study and protocol description

Abstract: This protocol revealed the need for new strategies to better assess the effectiveness of cognitive training such as the need to implement the intervention in a school environment to have an assessment with more external validity. Given the small sample size of this pilot study, definitive conclusions on the effects of cognitive training as add-on treatment to stimulants would be premature.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
7
0
1

Year Published

2018
2018
2023
2023

Publication Types

Select...
6
1

Relationship

2
5

Authors

Journals

citations
Cited by 14 publications
(8 citation statements)
references
References 41 publications
0
7
0
1
Order By: Relevance
“…Firstly, this study proves that it can be applied consistently (treatment integrity) and participants in general showed adherence to the curriculum (attendance and practice at home) and high levels of engagement satisfaction. The study also made it possible to analyze the program's effectiveness, as positive changes could be found in different contexts (hospital or health center and school setting) which is highly valuable in testing treatment effectiveness (Smith et al, 2007;Rosa et al, 2017). Interestingly, the engagement rate in the program and the high attendance level show how the use of play activities for cognitive training becomes a source of greater motivation to create change.…”
Section: Discussionmentioning
confidence: 99%
“…Firstly, this study proves that it can be applied consistently (treatment integrity) and participants in general showed adherence to the curriculum (attendance and practice at home) and high levels of engagement satisfaction. The study also made it possible to analyze the program's effectiveness, as positive changes could be found in different contexts (hospital or health center and school setting) which is highly valuable in testing treatment effectiveness (Smith et al, 2007;Rosa et al, 2017). Interestingly, the engagement rate in the program and the high attendance level show how the use of play activities for cognitive training becomes a source of greater motivation to create change.…”
Section: Discussionmentioning
confidence: 99%
“…Participants perform a wide range of cognitive tasks such as memorizing sequences, completing patterns, task switching, and assigning objects into categories. More details about the ACTIVATE™ program can be found in our published protocol (Rosa et al, 2017) or at the c8sciences website (http://www.c8sciences.com/about/games/).…”
Section: Methodsmentioning
confidence: 99%
“…The videos and questions were related to general knowledge, Brazilian Portuguese grammar, history, and geography. A detailed description can be found in our published protocol (Rosa et al, 2017), and the content of this platform is available in a video at www.youtube.com/watch?v=dAv6Y83BDqc, where subtitles in English could be triggered at the bottom of the video as indicated. This nonactive protocol was identically implemented in the same way of the CCT program, with the same duration and number of sessions.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…La principal limitación del estudio fue el tiempo, debido a que no pudieron realizar un seguimiento para evaluar los efectos de la intervención a largo plazo, además tuvieron problemas de coordinación entre la asistencia de los niños a las sesiones de entrenamiento y sus clases. Rosa et al (2017) realizaron un estudio que tenía como objetivo evaluar a través de un ensayo clínico aleatorio con grupo control, la efectividad del programa de ECC denominado "Computerized Cognitive Remediation Training (CCRT) (ACTIVATE)" como tratamiento complementario al TDAH, allí seleccionaron seis (6) pacientes hospitalizados, cuyas edades oscilaban entre los 10 a 12 años. El programa se aplicó en cuatro sesiones, cada una con una duración de 45 minutos, durante un periodo de doce semanas.…”
Section: Eec Basado En Videojuegosunclassified