1995
DOI: 10.1287/mnsc.41.12.1827
|View full text |Cite
|
Sign up to set email alerts
|

Understanding User Evaluations of Information Systems

Abstract: The fields of human-computer interaction and interaction design are increasingly dealing with the issues of fun, enjoyment and pleasure throughout the last two decades. The concept of fun becomes a concern in the development of usability of a product. Fun is an attribute considered to be an emotional aspect of interaction of a product. The evaluations and interpretations of fun on products are, therefore, subjective and personal which is peculiar to a user. A study, hence, was conducted to explore the term fun… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

15
584
1
25

Year Published

1997
1997
2020
2020

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 845 publications
(625 citation statements)
references
References 55 publications
15
584
1
25
Order By: Relevance
“…Goodhue and Thompson (1995) suggested this dimension by conceptualizing and combining two previously defined characteristics of task, variety and difficulty (Goodhue, 1995). The authors hypothesized and subsequently empirically confirmed the effects of this dimension on user evaluation of technology.…”
Section: The Nature Of Tasks and Professionsmentioning
confidence: 92%
See 2 more Smart Citations
“…Goodhue and Thompson (1995) suggested this dimension by conceptualizing and combining two previously defined characteristics of task, variety and difficulty (Goodhue, 1995). The authors hypothesized and subsequently empirically confirmed the effects of this dimension on user evaluation of technology.…”
Section: The Nature Of Tasks and Professionsmentioning
confidence: 92%
“…A variety of models from different perspectives and at various levels have been developed to explain IT acceptance perceptions and behaviors: TAM (Davis, 1989;Davis et al, 1989), Computer Self-Efficacy (Compeau and Higgins, 1995a, b), Task-Technology Fit (Goodhue, 1995;Goodhue and Thompson, 1995), Motivational Model (Davis et al, 1992) and adapted Theory of Planned Behavior (Mathieson, 1991;Taylor and Todd, 1995b). These models have all been recognized in the ISs discipline.…”
Section: Overview Of Prior Literaturementioning
confidence: 99%
See 1 more Smart Citation
“…Task-Technology Fit (TTF) assesses the perceived fit between a user's task needs and the functionality provided by the technology ( Goodhue, 1995;Goodhue & Thompson, 1995). Dishaw and Strong (1999) combined TAM with TTF to introduce the TAM/TTF model (Figure 1).…”
Section: Theoretical Backgroundmentioning
confidence: 99%
“…Although, the idea that the technology must have features that are aligned with the characteristics of the users and their specific task requirements (i.e., fit) is inherent in these models, this is not measured directly. Goodhue argues that an information technology must not only be utilized, but must also be a good fit with the task supported in order to have a beneficial impact on performance [12,13]. The TaskTechnology Fit (TTF) model developed by Goodhue sought to study the relationship between information technology and individual performance.…”
Section: Introductionmentioning
confidence: 99%