2016
DOI: 10.1016/j.jped.2015.06.006
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Prevalence of musculoskeletal pain in adolescents and association with computer and videogame use

Abstract: A high prevalence of musculoskeletal pain in adolescents, as well as an increased amount of time using digital devices was observed. However, it was only possible to observe an association between the increased use of these devices and the presence of cervical and low back pain.

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Cited by 59 publications
(77 citation statements)
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References 30 publications
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“…In relation to physical inactivity, this behavior has been associated with an increase in sedentary behavior, such as computer and television use [17]. Silva et al [31] observed in an epidemiological study that 31.8% of adolescents using the computer had at least one symptom of musculoskeletal pain. In a study of more than 500 Danish children, an association was observed between a high number of hours of TV or video use and low back pain.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…In relation to physical inactivity, this behavior has been associated with an increase in sedentary behavior, such as computer and television use [17]. Silva et al [31] observed in an epidemiological study that 31.8% of adolescents using the computer had at least one symptom of musculoskeletal pain. In a study of more than 500 Danish children, an association was observed between a high number of hours of TV or video use and low back pain.…”
Section: Discussionmentioning
confidence: 99%
“…Although back pain tends to increase with age, it has also been reported by younger populations [6]. A recent study demonstrated that the prevalence of low back pain and neck pain in adolescents ranges from 19.5 to 56%, which might be considered an important public health issue [7]. Furthermore, Hakala et al [8], in a study with 436 students, showed that 20 in the neck and shoulders, and 15.4% reported some impairment in their daily activities due to low back pain.…”
Section: Introductionmentioning
confidence: 99%
“…The use of electronic devices for many hours leaves fewer hours for physical activity, and is believed to be associated with recurrent musculoskeletal pain in adolescents [31].…”
Section: Discussionmentioning
confidence: 99%
“…Electronic devices are the most popular tools that young people have chosen for their free time in recent years [12,36]. Smartphones have become more and more preferred with the addition of features of a portable small PC, such as media player, digital camera, e-mail, and GPS navigation [1].…”
Section: Introductionmentioning
confidence: 99%