The purpose of this study is to explore the audio-visual preferences of exercisers in urban forest parks in China and to make practical suggestions for park landscape design. Taking Beigushan Forest Park in Lianyungang City, Jiangsu Province as a case, based on field research and questionnaire survey, this study analyzed the audio-visual preference characteristics of exercisers in the park, revealed the correlation between audio-visual preference and exercisers’ behaviors and individual characteristics, and explored the influence of audio-visual preferences on exercise feelings by establishing a structural equation model. It was found that (1) the forest and its avenue landscape and birdsong are most preferred by exercisers; (2) the audio-visual preferences of people with different exercise forms differ, for example, people who slowly walk, run, and briskly walk have stronger preferences for natural soundscape and visual landscape, while people who use fitness equipment have stronger inclusiveness for human activity sound and prefer public facility-based landscapes. In addition, some individual characteristics such as exercise intensity and exercise frequency significantly affect exercisers’ audio-visual preferences; (3) visual landscape preferences have a greater direct impact on exercise feelings, with natural waterscape having the greatest direct impact, but overall soundscape preferences do not have a high degree of direct impact on exercise feelings, with natural sound still having a strong positive impact. These findings provide a more quantitative basis for the landscape design of urban forest parks from the perspective of exercise behavior.
Urban forest parks play a crucial role in contributing to the urban environment, residential well-being, and social welfare. Visitors’ perception of multi-sensory interactive experiences in urban forest parks is an important source of information for landscape planning. Whilst data elicited from visitors via questionnaires are temporally and spatially restricted, online media provide a public platform for the direct and comprehensive expression of park experiences beyond such restrictions. To look into visitors’ multi-sensory interactive experiences in an urban forest park in China, a total of 7447 reviews of such were collected from four authoritative online platforms using Python, and the ROSTCM tool was used to generate semantic and social networks out of the data set. The results showed that urban forest park visitors’ sensory experiences are dominated by visual and olfactory perceptions, followed by audio-visual and visual-tactile interactions. Among them, visual perception displays the highest degree of specificity and diversity, while tactile and gustatory perceptions are relatively infrequent and singular. The landscapes that affect visitors’ perceptual preferences mainly include floriculture, green vegetation, soundscapes, and sanitation utilities. Moreover, both the fresh air and the agreeable environment have a significant positive impact on visitors’ perceptions. The above findings not only have practical implications for the landscape planning and design of urban forest parks, but also provide theoretical insights into the evaluation of natural landscapes in urban forest parks from the perspective of tourists’ multi-sensory experiences.
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