Video games and interactive media are increasingly becoming important part of our culture and everyday life, and subsequently, of archival and digital library collections. However, existing organizational systems often use vague or inconsistent terms to describe video games or attempt to use schemas designed for textual bibliographic resources. Our research aims to create a standardized metadata schema and encoding scheme that provides an intelligent and comprehensive way to represent video games. We conducted interviews with 24 gamers, focusing on their video game-related information needs and seeking behaviors. We also performed a domain analysis of current organizational systems used in catalog records and popular game websites, evaluating metadata elements used to describe games. With these results in mind, we created a list of elements which form a metadata schema for describing video games, with both a core set of 16 elements and an extended set of 46 elements providing more flexibility in expressing the nature of a game.
The essence of identity management is authoritatively correlating people with the works they create—but what happens when people don’t want to be paired with their work? Contemporary artists and authors who create controversial artwork and literature have concerns around controlling their identity which may change over time and require thoughtful policies which give them as much autonomy as possible. The authors share our experience with zines, artists' books, and protest art, outlining the unique privacy concerns of creators of this type of work, with special consideration to the maintenance of authority files by large academic institutions and government agencies. We conclude by recommending potential infrastructure solutions for authority data structures to address privacy issues by taking cues from archival practice as well as arguing for the need for clarity around who has control over data in order to ensure creators have the right to determine when, how, and if they are identified with a particular work.
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