We construct two inverse limit λ-models which completely characterise sets of terms with similar computational behaviours: the sets of normalising, head normalising, weak head normalising λ-terms, those corresponding to the persistent versions of these notions, and the sets of closable, closable normalising, and closable head normalising λ-terms. More precisely, for each of these sets of terms there is a corresponding element in at least one of the two models such that a term belongs to the set if and only if its interpretation (in a suitable environment) is greater than or equal to that element. We use the finitary logical description of the models, obtained by defining suitable intersection type assignment systems, to prove this.
Over the last few years, user modeling scenery is changing. With the recent advancements in ubiquitous and wearables technologies, the amount and type of data that can be gathered about users and used to build user models is expanding. User Model can now be enriched with data regarding different aspects of people's everyday lives. All these changes bring forth new research questions about the kinds of services which could be provided, the ways for effectively conveying new forms of personalisation and recommendation, and how traditional user modeling should change to exploit ubiquitous and wearable technology to provide these services. In this paper we follow the evolution of user modeling process, starting from the traditional User Model and progressing to RWUM -Real World User Model, which contains data from a person's everyday life. We tried to answer the above questions and to present a conceptual framework that represents the RWUM process, which might be used as a reference model for designing RWUM-based systems. Finally, we propose some inspiring usage scenarios and design directions that can guide researchers in designing novel, robust and versatile services based on RWUM.
Abstract. In this paper we address the problem of propagating user interests in ontology-based user models. Our ontology-based user model (OBUM) is devised as an overlay over the domain ontology. Using ontologies as the basis of the user profile allows the initial user behavior to be matched with existing concepts in the domain ontology. Such ontological approach to user profiling has been proven successful in addressing the cold-start problem in recommender systems, since it allows for propagation from a small number of initial concepts to other related domain concepts by exploiting the ontological structure of the domain. The main contribution of the paper is the novel algorithm for propagation of user interests which takes into account i) the ontological structure of the domain and, in particular, the level at which each domain item is found in the ontology; ii) the type of feedback provided by the user, and iii) the amount of past feedback provided for a certain domain object.
This article introduces a framework for creating rich augmented environments based on a social web of intelligent things and people. We target outdoor environments, aiming to transform a region into a smart environment that can share its cultural heritage with people, promoting itself and its special qualities. Using the applications developed in the framework, people can interact with things, listen to the stories that these things tell them, and make their own contributions. The things are intelligent in the sense that they aggregate information provided by users and behave in a socially active way. They can autonomously establish social relationships on the basis of their properties and their interaction with users. Hence when a user gets in touch with a thing, she is also introduced to its social network consisting of other things and of users; she can navigate this network to discover and explore the world around the thing itself. Thus the system supports serendipitous navigation in a network of things and people that evolves according to the behavior of users. An innovative interaction model was defined that allows users to interact with objects in a natural, playful way using smartphones without the need for a specially created infrastructure. The framework was instantiated into a suite of applications called WantEat, in which objects from the domain of tourism and gastronomy (such as cheese wheels or bottles of wine) are taken as testimonials of the cultural roots of a region. WantEat includes an application that allows the definition and registration of things, a mobile application that allows users to interact with things, and an application that supports stakeholders in getting feedback about the things that they have registered in the system. WantEat was developed and tested in a real-world context which involved a region and gastronomy-related items from it (such as products, shops, restaurants, and recipes), through an early evaluation with stakeholders and a final evaluation with hundreds of users.
This work contributes to the development of ontology-based user models, devised as overlays over conceptual hierarchies derived from domain ontologies. We tackle the problem of propagation of user interests in such a conceptual hierarchy. In addition to accounting for the hierarchical structure of the domain and the type and amount of feedback provided by the user, the principal contributions introduced in this work are: (i) horizontal propagation which enables propagation among siblings, in addition to vertical propagation among ancestors and descendants; (ii) anisotropic vertical propagation which permits user interests to be propagated differently upward and downward; (iii) context-dependance which introduces the possibility to propagate differently according to various contexts for specific applications; (iv) support for dynamic ontology maintenance, i.e. preserving the user interest values when adding or removing a node from the conceptual hierarchy. Our approach supports finer recommendation modalities and contributes to the resolution of the cold start problem, since it allows for propagation from a small number of initial concepts to other related domain concepts by exploiting the conceptual hierarchy of the domain. A field evaluation confirmed the effectiveness of our approach w.r.t. the traditional vertical propagation.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.