Abstract-In this paper, we present a practical VNT (virtual network topology) reconfiguration method for large-scale IP and optical networks with traffic matrix estimation considerations. We newly introduce a partial VNT reconfiguration algorithm with multiple transition stages. By dividing the whole VNT transition sequence into multiple transitions, estimation errors are calibrated at each stage by using network state information of prior stages. Because estimation errors are mainly due to the fewer information in the estimated traffic matrix calculation, our approach tries to increase the constraint conditions for traffic matrix estimation by introducing partial reconfiguration, and to relax the impact of estimation errors by limiting the number of optical-paths reconfigured at each stage. We also investigate the effectiveness of our proposal through simulations and clarify the robustness against estimation errors by using partial reconfiguration.
Abstract-In this paper, we present a practical VNT (virtual network topology) reconfiguration method for large-scale IP and optical networks with traffic matrix estimation considerations. We newly introduce a partial VNT reconfiguration algorithm with multiple transition stages. By dividing the whole VNT transition sequence into multiple transitions, estimation errors are calibrated at each stage by using network state information of prior stages. Because estimation errors are mainly due to the fewer information in the estimated traffic matrix calculation, our approach tries to increase the constraint conditions for traffic matrix estimation by introducing partial reconfiguration, and to relax the impact of estimation errors by limiting the number of optical-paths reconfigured at each stage. We also investigate the effectiveness of our proposal through simulations and clarify the robustness against estimation errors by using partial reconfiguration.
An end-to-end packet delay in the Internet is an important performance parameter, because it heavily affects the quality of real-time applications. In the current Internet, however, because the packet transmission qualities (e.g., transmission delays, jitters, packet losses) may vary dynamically, it is not easy to handle a real-time traffic. In UDP based real-time applications, a smoothing buffer (playout buffer) is typically used at a client host to compensate for variable delays. The issue of playout control has been studied by some previous works, and several algorithms controlling the playout buffer have been proposed. These studies have controlled the network parameters (e.g., packet loss ratio and playout delay), not considered the quality perceived by users.In this paper, we first clarify the relationship between Mean Opinion Score (MOS) of played audio and network parameters (e.g., packet loss, packet transmission delay, transmission rate). Next, utilizing the MOS function, we propose a new playout buffer algorithm considering user's perceived quality of real-time applications. Our simulation and implementation tests show that it can enhance the perceived quality, compared with existing algorithms.
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