The multi-agent pathfinding problem (MAPF) is the fundamental problem of planning paths for multiple agents, where the key constraint is that the agents will be able to follow these paths concurrently without colliding with each other. Applications of MAPF include automated warehouses, autonomous vehicles, and robotics. Research on MAPF has been flourishing in the past couple of years. Different MAPF research papers assume different sets of assumptions, e.g., whether agents can traverse the same road at the same time, and have different objective functions, e.g., minimize makespan or sum of agents' actions costs. These assumptions and objectives are sometimes implicitly assumed or described informally. This makes it difficult for establishing appropriate baselines for comparison in research papers, as well as making it difficult for practitioners to find the papers relevant to their concrete application. This paper aims to fill this gap and facilitate future research and practitioners by providing a unifying terminology for describing the common MAPF assumptions and objectives. In addition, we also provide pointers to two MAPF benchmarks. In particular, we introduce a new grid-based benchmark for MAPF, and demonstrate experimentally that it poses a challenge to contemporary MAPF algorithms.
Multi-agent path-finding (MAPF) is the problem of finding a plan for moving a set of agents from their initial locations to their goals without collisions. Following this plan, however, may not be possible due to unexpected events that delay some of the agents. In this work, we propose a holistic solution for MAPF that is robust to such unexpected delays. First, we introduce the notion of a k-robust MAPF plan, which is a plan that can be executed even if a limited number (k) of delays occur. We propose sufficient and required conditions for finding a k-robust plan, and show how to convert several MAPF solvers to find such plans. Then, we propose several robust execution policies. An execution policy is a policy for agents executing a MAPF plan. An execution policy is robust if following it guarantees that the agents reach their goals even if they encounter unexpected delays. Several classes of such robust execution policies are proposed and evaluated experimentally. Finally, we present robust execution policies for cases where communication between the agents may also be delayed. We performed an extensive experimental evaluation in which we compared different algorithms for finding robust MAPF plans, compared different ro- bust execution policies, and studied the interplay between having a robust plan and the performance when using a robust execution policy.
Over the last few years constraint satisfaction, planning, and scheduling have received increased attention, and substantial effort has been invested in exploiting constraint satisfaction techniques when solving real life planning and scheduling problems. Constraint satisfaction is the process of finding a solution to a set of constraints. Planning is the process of finding a sequence of actions that transfer the world from some initial state to a desired state. Scheduling is the problem of assigning a set of tasks to a set of resources subject to a set of constraints. In this paper, we introduce the main definitions and techniques of constraint satisfaction, planning and scheduling from the Artificial Intelligence point of view.
Scheduling is one of the most successful application areas of constraint programming mainly thanks to special global constraints designed to model resource restrictions. Among these global constraints, edge-finding and not-first/not-last are the most popular filtering algorithms for unary resources. In this paper we introduce new O(n log n) versions of these two filtering algorithms and one more O(n log n) filtering algorithm called detectable precedences. These algorithms use a special data structures Â-tree and Â-0-tree. These data structures are especially designed for Bwhat-if[ reasoning about a set of activities so we also propose to use them for handling so called optional activities, i.e., activities which may or may not appear on the resource. In particular, we propose new O(n log n) variants of filtering algorithms which are able to handle optional activities: overload checking, detectable precedences and not-first/not-last.
Abstract. Formulation of many real-life problems evolves when the problem is being solved. For example, a change in the environment might appear after the initial problem specification and this change must be reflected in the solution. Such changes complicate usage of a traditionally static constraint satisfaction technology that requires the problem to be fully specified before the solving process starts. In this paper, we propose a new formal description of changes in the problem formulation called a minimal perturbation problem. This description focuses on the modification of the solution after a change in the problem specification. We also describe a new branch-and-bound like algorithm for solving such type of problems.
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