Quite independently of what they represent, some images provoke discomfort, and even headaches and seizures in susceptible individuals. The visual system has adapted to efficiently process the images it typically experiences, and in nature these images are usually scale--invariant. In this work, we sought to characterize the images responsible for discomfort in terms of their adherence to low--level statistical properties typically seen in natural scenes. It has been conventional to measure scale invariance in terms of the one--dimensional Fourier amplitude spectrum, by averaging amplitude over orientations in the Fourier domain. However, this loses information on the evenness with which information at various orientations is represented. We therefore fitted a two--dimensional surface (regular circular cone 1/f in logarithmic coordinates) to the two--dimensional amplitude spectrum.The extent to which the cone fitted the spectrum explained an average of 18% of the variance in judgments of discomfort from images including rural and urban scenes, works of non--representational art, images of buildings and animals, and images generated from randomly disposed discs of varying contrast and size. Weighting the spectrum prior to fitting the surface to allow for the spatial frequency tuning of contrast sensitivity explained an average of 27% of the variance. Adjusting the shape of the cone to take account of the generally greater energy in horizontal and vertical orientations improved the fit, but only slightly. Taken together, our findings show that a simple measure based on first principles of efficient coding and human visual sensitivity explained more variance than previously published algorithms. The algorithm has a low computational cost and we show that it can identify the images involved in cases that have reached the media because of complaints.We offer the algorithm as a tool for designers rather than as a simulation of the biological processes involved.
Scenes from nature share in common certain statistical properties. Images with these properties can be processed efficiently by the human brain. Patterns with unnatural statistical properties are uncomfortable to look at, and are processed inefficiently, according to computational models of the visual cortex. Consistent with such putative computational inefficiency, uncomfortable images have been demonstrated to elicit a large haemodynamic response in the visual cortex, particularly so in individuals who are predisposed to discomfort. In a succession of five small-scale studies, we show that these considerations may be important in the design of the modern urban environment. In two studies we show that images from the urban environment are uncomfortable to the extent that their statistical properties depart from those of scenes from nature. In a third study we measure the haemodynamic response to images of buildings computed as having unnatural or natural statistical properties, and show that in posterior brain regions the images with unnatural statistical properties (often judged uncomfortable) elicit a haemodynamic response that is larger than for images with more natural properties. In two further studies we show that judgments of discomfort from real scenes (both shrubbery and buildings) are similar to those from images of the scenes. We conclude that the unnatural scenes in the modern urban environment are sometimes uncomfortable and place excessive demands on the neural computation involved in vision, with consequences for brain metabolism, and possibly also for health. *Blinded Manuscript with No Author Identifiers Click here to view linked References
Many animals have a gradation of body color, termed "countershading," where the areas that are typically exposed to more light are darker. One hypothesis is that this patterning enhances visual camouflage by making the retinal image of the animal match that of the background, a fundamentally two-dimensional theory. More controversially, countershading may also obliterate cues to three-dimensional (3D) shape delivered by shading. Despite relying on distinct cognitive mechanisms, these two potential functions hitherto have been amalgamated in the literature. It has previously not been possible to validate either hypothesis empirically, because there has been no general theory of optimal countershading that allows quantitative predictions to be made about the many environmental parameters involved. Here we unpack the logical distinction between using countershading for background matching and using it to obliterate 3D shape. We use computational modeling to determine the optimal coloration for the camouflage of 3D shape. Our model of 3D concealment is derived from the physics of light and informed by perceptual psychology: we simulate a 3D world that incorporates naturalistic lighting environments. The model allows us to predict countershading coloration for terrestrial environments, for any body shape and a wide range of ecologically relevant parameters. The approach can be generalized to any light distribution, including those underwater.
Summary Orientation with respect to the sun has been observed in a wide range of species and has generally been interpreted in terms of thermoregulation and/or ultraviolet (UV) protection. For countershaded animals, orientation with respect to the sun may also result from the pressure to exploit the gradient of coloration optimally to enhance crypsis.Here, we use computational modelling to predict the optimal countershading pattern for an oriented body. We assess how camouflage performance declines as orientation varies using a computational model that incorporates realistic lighting environments.Once an optimal countershading pattern for crypsis has been chosen, we determine separately how UV protection/irradiation and solar thermal inflow fluctuate with orientation.We show that body orientations that could optimally use countershading to enhance crypsis are very similar to those that allow optimal solar heat inflow and UV protection.Our findings suggest that crypsis has been overlooked as a selective pressure on orientation and that new experiments should be designed to tease apart the respective roles of these different selective pressures. We propose potential experiments that could achieve this.
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