This paper discusses the possibility of promoting public health and implementing educational health services using Facebook. We discuss the challenges and strengths of using such a platform as a tool for public health care systems from two different perspectives, namely, the view of IT developers and that of physicians. We present a new way of evaluating user interactivity in health care systems from tools provided by Facebook that measure statistical traffic in the Internet. Findings show that Facebook is a very promising tool in promoting e-health services in Web 2.0. Results from statistical traffic show that a Facebook page is more efficient than other pages in promoting public health.
Evaluation and benchmarking of skin detectors are challenging tasks because of multiple evaluation attributes and conflicting criteria. Although several evaluating and benchmarking techniques have been proposed, these approaches have many limitations. Fixing several attributes based on multi-attribute benchmarking approaches is particularly limited to reliable skin detection. Thus, this study aims to develop a new framework for evaluating and benchmarking skin detection on the basis of artificial intelligent models using multi-criteria analysis. For this purpose, two experiments are conducted. The first experiment consists of two stages: (1) discussing the development of a skin detector using multi-agent learning based on different color spaces to create a dataset of various color space samples for benchmarking and (2) discussing the evaluation and testing the developed skin detector according to multi-evaluation criteria (i.e. reliability, time complexity, and error rate within dataset) to create a decision matrix. The second experiment applies different decision-making techniques (AHP/SAW, AHP/MEW, AHP/HAW, AHP/TOPSIS, AHP/WSM, and AHP/WPM) to benchmark the results of the first experiment (i.e. the developed skin detector). Then, we discuss the use of the mean, standard deviation, and paired sample [Formula: see text]-test to measure the correlations among the different techniques based on ranking results.
Reading are essential skills for every children to enable them acquire a knowledge, Unfortunately a significant numbers of children in Malaysia and other countries faced reading difficulties. In the advancement of mobile technology, mobile application seem have a great potential to enhance reading skills among young children. However, most of existing application for early reading in market are less the attribute of well design mobile application for young children. This paper aimed to review and analysis the needs of a framework of mobile application for kindergarten early reading. The finding revealed a weighty current literature discuss regarding the needs of a framework of mobile application for kindergarten early reading. As a conclusion, an empirical study are needs to explore the vital elements for formulating a framework.
The global economy crisis reveals the advantages of Open Source Software (OSS). Software developers benefit not only from reduced cost of acquisition, but also access to source code and components. In this aspect, knowledge sharing among developers are immensely important in all facets of System Development Life Cycle (SDLC). Feller and Fitzgerald (2000) raised the critical questions on what life-cycle underpins the OSS model and what is the best methodology to support the OSS as well as what toolkit support OSS methodology. This paper shall discuss the formulation of Knowledge Management System (KMS) framework for sharing knowledge in OSS using SDLC from the planning phase until the maintenance phase. An initial fact finding survey was conducted on selected OSS developers in Malaysia to analyze the current usage and acceptance of OSS. The results are quite unexpected, with many OSS developers are still not fully using OSS tools in SDLC stages. The proposed KMS model is envisaged to allow OSS Community-of-Practice to share the OSS knowledge for the whole SDLC.
This study highlights on development of mobile prayer software for the hearing impaired community. The design and development research method (DDR) of this study is through instructional design model through five phases namely analysis, design, development, implementation and evaluation (ADDIE). The study sample involves 276 people consisting of deaf respondents, students with hearing impairments, teachers and experts in the field of information technology. The study identified that the software and design of the prayer mobile application for the hearing impaired users should include interactive features particularly graphics, animation, voice, video, text size and arrangement, as well as font size and colours. As for the design display, there are six elements should be given priority namely balanced topographic arrangement elements, bright theme divider, data divider, navigation, horizontal line layout and button section. Hence, the development of a mobile prayer application helps the special-need-users to perform their prayer obligation apart from increase their understanding on the Islamic Education component.
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