The Visual Object Tracking challenge VOT2018 is the sixth annual tracker benchmarking activity organized by the VOT initiative. Results of over eighty trackers are presented; many are state-of-the-art trackers published at major computer vision conferences or in journals in the recent years. The evaluation included the standard VOT and other popular methodologies for short-term tracking analysis and a "real-time" experiment simulating a situation where a tracker processes images as if provided by a continuously running sensor. A long-term tracking subchallenge has been introduced to the set of standard VOT sub-challenges. The new subchallenge focuses on long-term tracking properties, namely coping with target disappearance and reappearance. A new dataset has been compiled and a performance evaluation methodology that focuses on long-term tracking capabilities has been adopted. The VOT toolkit has been updated to support both standard short-term and the new longterm tracking subchallenges. Performance of the tested trackers typically by far exceeds standard baselines. The source code for most of the trackers is publicly available from the VOT page. The dataset, the evaluation kit and the results are publicly available at the challenge website 60 .
Real-world applications have high demands for semantic segmentation methods. Although semantic segmentation has made remarkable leap-forwards with deep learning, the performance of real-time methods is not satisfactory. In this work, we propose PP-LiteSeg, a novel lightweight model for the real-time semantic segmentation task. Specifically, we present a Flexible and Lightweight Decoder (FLD) to reduce computation overhead of previous decoder. To strengthen feature representations, we propose a Unified Attention Fusion Module (UAFM), which takes advantage of spatial and channel attention to produce a weight and then fuses the input features with the weight. Moreover, a Simple Pyramid Pooling Module (SPPM) is proposed to aggregate global context with low computation cost. Extensive evaluations demonstrate that PP-LiteSeg achieves a superior tradeoff between accuracy and speed compared to other methods. On the Cityscapes test set, PP-LiteSeg achieves 72.0% mIoU/273.6 FPS and 77.5% mIoU/102.6 FPS on NVIDIA GTX 1080Ti. Source code and models are available at Pad-dleSeg: https://github.com/PaddlePaddle/PaddleSeg.
Natural image matting is a fundamental and challenging computer vision task. It has many applications in image editing and composition. Recently, deep learningbased approaches have achieved great improvements in image matting. However, most of them require a usersupplied trimap as an auxiliary input, which limits the matting applications in the real world. Although some trimapfree approaches have been proposed, the matting quality is still unsatisfactory compared to trimap-based ones. Without the trimap guidance, the matting models suffer from foreground-background ambiguity easily, and also generate blurry details in the transition area. In this work, we propose PP-Matting, a trimap-free architecture that can achieve high-accuracy natural image matting. Our method applies a high-resolution detail branch (HRDB) that extracts fine-grained details of the foreground with keeping feature resolution unchanged. Also, we propose a semantic context branch (SCB) that adopts a semantic segmentation subtask. It prevents the detail prediction from local ambiguity caused by semantic context missing. In addition, we conduct extensive experiments on two well-known benchmarks: Composition-1k and Distinctions-646. The results demonstrate the superiority of PP-Matting over previous methods. Furthermore, we provide a qualitative evaluation of our method on human matting which shows its outstanding performance in the practical application. The code and pre-trained models will be available at PaddleSeg: https://github.com/PaddlePaddle/PaddleSeg.
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