Purdue University's departments of Computer Graphics Technology, and Visual and Performing Arts, have collaborated on a project to create a performance that incorporates live dance, and computer graphics imagery that is being generated by both live performances and existing real-time cg and video elements.This group includes professors from each area, several graduate students in computer graphics, and undergraduate dancers and computer graphics students. We have been working together to not only develop a performance, but a way of combining the very different workflows of each area. ResearchIn the fall of 2002 this group worked on a project to develop a small "Black Box" performance which used one dancer, and one virtual character that interacted throughout the performance. We used this production as a test bed for the larger goals we had for the spring of 2003. During this we worked out small issues of collaboration styles and tried to understand where the future of this project lay.We had many successes in our fall presentation. We created a performance in which one dancer was able to communicate and pass emotions through a real time virtual character. At the same time, we also worked with real time choreography. We worked one on one with the director during the performance to allow her to direct the virtual character to adjust to the improvisational nature of the dance piece. She was able to do this through directing the computer operator using FilmBox as a medium. PreproductionOur work at the end of 2002 and the beginning of 2003 was the pre-production of a much larger performance than in fall 2002. Our goal was to create a performance that utilizes five dancers, one virtual character driven by a dancer in a motion capture suit, three different projection screens of video and cg virtual elements, as well as many other computer graphics segments run by several computer students. This performance was slated for the beginning of May 2003. ProductionWe have met many challenges inherent in combining the work of two very different disciplines. One of the first issues we dealt with is the combination of the workflows used regularly in each department. Directors and Choreographers that are accustomed to working well within the limitations and peculiarities of traditional performance spaces may be unfamiliar, and in some cases, perhaps even uncomfortable, with the expanse of possibilities (and limitations) offered by the incorporation of the relatively new medium of computer graphics. This works the same way with computer graphics students who don't fully grasp the technical and perceived limitations of the modern stage.Our next stepping stone is found in the variation between the two "schools" familiarity with the "performance frame". People used to working in a live performance space think of the performance frame in terms of the live, viewing, audience--which is typically on one side of the stage (though, of course, there are often variations on this). Whereas people used to working in virtual 3D environments thin...
Research linking psychopathic personality to autobiographical memory and narrative identity is limited. We present preliminary evidence suggesting that traits from the triarchic model of psychopathy (measured via self-report) predict self-reported affect as well as researcher-coded affective themes, event specificity, and meaning making in self-defining memories (SDMs). We observed this in a small sample that was well-powered for multilevel modeling (1,200 SDMs total obtained from 120 undergraduate participants from the U.S.). Additionally, we present preliminary evidence – using an extreme-groups approach – that raters can detect the expression of the triarchic psychopathy traits in written SDM transcripts. Ten research assistants (working independently, and without prior training in assessment) used prototype descriptions of the triarchic traits to rate 40 participants on each trait. Their ratings correlated meaningfully with a range of relevant self-reported traits. Thus, aspects of psychopathy could be detected, albeit imperfectly, solely from written autobiographical memories. This research contributes to the literature on person perception and psychopathy. It also supports the status of autobiographical narratives as a unique source of data in personality research and clinical inference.
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