A wireless sensor network (WSN) is emerging as an innovative method for gathering information that will significantly improve the reliability and efficiency of infrastructure systems. Broadcast is a common method to disseminate information in WSNs. A variety of counter-based broadcast schemes have been proposed to mitigate the broadcast-storm problems, using the count threshold value and a random access delay. However, because of the limited propagation of the broadcast-message, there exists a trade-off in a sense that redundant retransmissions of the broadcast-message become low and energy efficiency of a node is enhanced, but reachability become low. Therefore, it is necessary to study an efficient counter-based broadcast scheme that can dynamically adjust the random access delay and count threshold value to ensure high reachability, low redundant of broadcast-messages, and low energy consumption of nodes. Thus, in this paper, we first measure the additional coverage provided by a node that receives the same broadcast-message from two neighbor nodes, in order to achieve high reachability with low redundant retransmissions of broadcast-messages. Second, we propose a new counter-based broadcast scheme considering the size of the additional coverage area, distance between the node and the broadcasting node, remaining battery of the node, and variations of the node density. Finally, we evaluate performance of the proposed scheme compared with the existing counter-based broadcast schemes. Simulation results show that the proposed scheme outperforms the existing schemes in terms of saved rebroadcasts, reachability, and total energy consumption.
In the future network with Internet of Things (IoT), each of the things communicates with the others and acquires information by itself. In distributed networks for IoT, the energy efficiency of the nodes is a key factor in the network performance. In this paper, we propose energy-efficient probabilistic routing (EEPR) algorithm, which controls the transmission of the routing request packets stochastically in order to increase the network lifetime and decrease the packet loss under the flooding algorithm. The proposed EEPR algorithm adopts energy-efficient probabilistic control by simultaneously using the residual energy of each node and ETX metric in the context of the typical AODV protocol. In the simulations, we verify that the proposed algorithm has longer network lifetime and consumes the residual energy of each node more evenly when compared with the typical AODV protocol.
Data aggregation plays an important role to improve the transmission efficiency in wireless body area networks (WBANs); however, it inherently induces additional aggregation delay. Therefore, the effect of packet aggregation on WBAN applications, which are vulnerable to delay, must be analyzed rigorously. In this paper, we analyze the packet aggregation delay for multisource sensor data with an on-off traffic pattern in WBANs. Considering two operational parameters of the aggregation threshold and aggregation timer, we calculate the probability that a packet aggregation occurs during a unit time and then derive the average aggregation delay in closed-form. The analysis results show that the aggregation delay increases as the aggregation timer or aggregation threshold increases, but is bounded below a certain level according to the number of active sensors and their on-off traffic attribute. This implies that the data aggregation technique can maximize the transmission efficiency while satisfying a given delay requirement in the WBAN system.
Many studies on distributed resource-allocation algorithms have been conducted recently because of the increasing number of network nodes and the rapidly changing network environments in the Internet of Things (IoT). In this paper, we propose the multihop DESYNC algorithm, which is a bioinspired Time Division Multiple Access-(TDMA-) based distributed resourceallocation scheme for distributed sensor networks. We define a detailed frame structure for the proposed multihop DESYNC algorithm and a firing message, which acts as a reference for resource allocation. In addition, operating procedures for resource allocation and collision detection avoidance under multihop DESYNC are explained. Simulations show that multihop DESYNC effectively resolves the hidden-node problem and that it fairly shares resources among nearby nodes in multihop networks. Moreover, it achieves better performance than the CSMA/CA algorithm in terms of channel reuse gain and average throughput.
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