One of the requirements for ships equipped with dynamic positioning system is the ability to maintain a given position in various hydrometeorological conditions. At the same time, efforts at reducing electricity consumption are made in order to reduce operating costs and emissions of exhaust gases, such as sulfur oxides and greenhouse gases such as carbon dioxide (CO2). For this purpose, the ship designer at the design stage must predict both how much energy the ship will theoretically use during operation and how the expenditure can be reduced. The publication presents a comparison of energy consumption with two different approaches to ship positioning: the use of classic dynamic positioning utilizing a set of thrusters and by using a set of anchors. In order to determine the energy consumption during positioning, the matrix method was used, on the basis of which the analysis of the ability to hold the position of the ship (capability plot) was performed, in accordance with the recommendations of the classification society DNV GL. Thanks to this analysis, it was possible to find such a distribution of thrust vectors on propulsors that the ship would not lose its set position under the hydrometeorological conditions specified in the analysis. As a result of comparing the two positioning systems, it turned out that using anchor-based positioning uses 24% less energy than positioning based on a set of thrusters, which translates into 24% less CO2 emissions into the atmosphere.
Modern computers with specialised software are able to simulate oceans with waves and sea currents, and the action of wind, gravity, ships and other vehicles. The high-level programming languages that are used in this type of software can read information from navigation devices connected to the computer (e.g., via serial ports), and proceed to use the raw data in control algorithms. More and more desktop software and simulators can use data from additional electronic devices such as pressure sensors, temperature sensors, etc. Thus, it is possible to conduct real-time communication with a PLC (programmable logic controller) and use it in simulators. In this article, a user interface designed in Unity3d is presented. The user interface was able to read data from navigation devices, which were used in a ship positioning control algorithm. Verification of the algorithm occurred during research on a real ship, which used an anchor-based positioning system. Using data obtained on the real ship, a mathematical model of anchor winches was developed. Next, the mathematical model was implemented in the simulator developed in Unity3d. The simulator contained the same environmental conditions as during the research on the real ship. The mathematical model of anchor winches and implementation developed in the simulator will allow for future research on anchor-based positioning systems (e.g., in different environmental conditions). The research resulted in a shift of the ship’s position by 26.3 m under 280 degrees. The difference in arrival time to the target point between the real ship and the virtual ship was 19%, and the difference in position deviation was 330%.
SHIP INFORMATION SYSTEMS USING SMARTGLASSES TECHNOLOGY Summary. New technology in the maritime sector often forces shipowners to assemble many new devices on their ship, which can increase the safety of sea travel. With each additional device on the navigation bridge, there are additional sets of data that need to be observed. The following article describes one of the possibilities of using augmented reality technology to support navigational decisions. The research used "smartglasses" technology and AR glasses from Meta Glasses.
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