Objective Individuals with developmental prosopagnosia (‘face blindness’) have severe face recognition difficulties due to a failure to develop the necessary visual mechanisms for recognizing faces. These difficulties occur in the absence of brain damage and despite normal low-level vision and intellect. Adults with developmental prosopagnosia report serious personal and emotional consequences from their inability to recognize faces, but little is known about the psychosocial consequences in childhood. Given the importance of face recognition in daily life, and the potential for unique social consequences of impaired face recognition in childhood, we sought to evaluate the impact of developmental prosopagnosia on children and their families. Methods We conducted semi-structured interviews with 8 children with developmental prosopagnosia and their parents. A battery of face recognition tests was used to confirm the face recognition impairment reported by the parents of each child. We used thematic analysis to develop common themes among the psychosocial experiences of the children and their parents. Results Three themes were developed from the child reports: 1) awareness of their difficulties, 2) coping strategies, such as using non-facial cues to identify others, and 3) social implications, such as discomfort in, and avoidance of, social situations. These themes were paralleled by the parent reports and highlight the unique social and practical challenges associated with childhood developmental prosopagnosia. Conclusion Our findings indicate a need for increased awareness and treatment of developmental prosopagnosia to help these children manage their face recognition difficulties and to promote their social and emotional wellbeing.
Five-and 7-month-old infants were tested for sensitivity to the depth cue of shading. Infants were presented with two displays: a surface in which a convexity and a concavity were molded and a photograph in which shading specified a convexity and a concavity. Each display was presented under both monocular and binocular viewing conditions. Reaching was observed as the dependent measure. Infants in both age groups reached preferentially for the actual convexity in both the monocular and binocular viewing conditions. In the monocular photograph condition, the 7-month-olds reached preferentially for the apparent convexity specified by shading, indicating that they perceived it to be an actual convexity. These infants showed no significant reaching preference in the binocular photograph condition. This finding rules out interpretations of the infants' reaching not based on perceived depth. The results therefore suggest that the 7-month-olds perceived depth from shading. The 5-month-olds showed no significant reaching preferences when viewing the photograph; thus, they showed no evidence of depth perception from shading. These findings are consistent with the results of a number of studies that have investigated infants' sensitivity to pictorial depth cues. Together, these studies suggest that the ability to perceive depth from pictorial cues may first develop between 5 and 7 months of age.Shading, variation in luminance in the retinal image, provides an effective source of visual information for the three-dimensional shapes of objects. Shading can create compelling impressions of three-dimensionality in paintings and photographs, and can specify the shapes of objects in natural environments. Shading provides information for three-dimensional shape because of the lawful relationship that exists between the orientation of a surface and luminance in the retinal image projected by the surface (Gibson, 1950). A surface will reflect more light when it is oriented orthogonally to the source of illumination than when it is oblique to the incident light. As a result, if illumination does not vary and if a surface is uniform in reflectance, gradients of luminance in the retinal image correspond to changes in the surface's orientation and, therefore, can specify three-dimensional object shape.Perceiving shape from shading, however, involves a formidable problem for the visual system. Shading is potentially ambiguous because information for shape, or surface orientation, is confounded in the luminance values in the retinal image. The luminance of any point in the
Children who are treated for congenital cataracts later exhibit impairments in configural face analysis. This has been explained in terms of a critical period for the acquisition of normal face processing. Here, we consider a more parsimonious account according to which deficits in configural analysis result from the abnormally high initial retinal acuity that children treated for cataracts experience, relative to typical newborns. According to this proposal, the initial period of low retinal acuity characteristic of normal visual development induces extended spatial processing in the cortex that is important for configural face judgments. As a computational test of this hypothesis, we examined the effects of training with high-resolution or blurred images, and staged combinations, on the receptive fields and performance of a convolutional neural network. The results show that commencing training with blurred images creates receptive fields that integrate information across larger image areas and leads to improved performance and better generalization across a range of resolutions. These findings offer an explanation for the observed face recognition impairments after late treatment of congenital blindness, suggest an adaptive function for the acuity trajectory in normal development, and provide a scheme for improving the performance of computational face recognition systems.
Sensitivity to static pictorial information for depth develops between 22 and 26 weeks of age. When conflicting binocular and surface-texture information was minimized, 26- to 30-week-old infants directed their reaching to the apparently closer side of a photograph of a window rotated in depth. Younger infants, from 20 to 22 weeks of age, did not direct their reaching to the pictorially nearer side of the display but did reach with a high degree of directionality when presented with a real window rotated in depth.
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